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 Watford Junction to Milton Keynes Central
 | Please read through this page carefully; should
          a problem arise, the answer may be found in here somewhere... 
 The Watford Junction to Milton Keynes Central BVE route has
          undergone testing in BVE2, and as such BVE2 is strongly
          recommended for running this route. The route has not been tested
          thoroughly with BVE1, or optimised for it, and consequently
          performance will not be as good in BVE1 as in BVE2! The route uses a large number of objects, necessary to re-create the
          various bridges, station buildings and catenary details; not to
          mention the scenery, tunnels and 3D trains. This, combined with the
          fact that the route has 4 tracks throughout most of it's length, means
          the route may be a little more demanding than some other routes. Many
          of the objects are well optimised however, and as simple as possible.
          Station areas may slow down your framerate, due to the level of
          detail. The routes are available in several 'detail levels'. These are Low,
          Standard, Medium and High detail. The Low Detail route is for slower
          machines, and loads far fewer trees. These use transparency which can
          hamper performance on low end machines. The Standard Detail and above
          routes contain full scenic detail, including trees. The Standard
          Detail route contains all the detail you'd expect from a good BVE
          route, and should be considered the 'mainstream' or 'official' version
          of the route. The Medium and High Detail routes feature very realistic and
          detailed catenary. These catenary objects are optimised as much as
          possible through various techniques, but a faster processor and a good
          3D accelerator such as a GeForce2 will be needed for good performance. In the Low, Standard and Medium detail routes, all textures are
          256x256 pixels or less, and all are 8-bit, 256 colour bitmaps also.
          The High Detail route uses textures larger than 256x256 pixels to
          represent the 'sagging' catenary wires, so will only display correctly
          with high quality graphics cards, for example the GeForce range. If
          you choose to install the High Detail add-on, take a look at
          'HighDetail_Catenary.txt' in your 'BVE\Railway\Object\WCML_WJ-MKC\'
          folder for details on using 3D objects rather than textures to
          represent the wires. The Route Files If the route has been installed successfully (details on this
          further down) you should have a new 'WJ-MKC_Standard' folder
          in your 'BVE\Railway\Route' folder. In this folder, the
          following route files can be found:  
          LowDetail_310_Summer.rwLowDetail_310_Winter.rwLowDetail_87_Summer.rwLowDetail_87_Winter.rwStandardDetail_310_Summer.rwStandardDetail_310_Winter.rwStandardDetail_87_Summer.rwStandardDetail_87_Winter.rw If you decide to try the High Detail routes as well, then you will
          also have a 'WJ-MKC_HighDetail' folder, containing the Medium
          and High Detail routes with the same Summer/Winter and Class 310/Class
          87 variations. Timetables The timetables included with WJ-MKC are based on timings recorded
          while driving this route, and while they are close to reality, there
          may be some differences. With the Class 87 diagram for example, the
          departure time in the route may not reflect any real West Coast
          timetable, as not all Intercity services call at both Watford Junction
          and Milton Keynes in reality. Driving the Class 87 Click here to read a short guide on
          driving the Class 87 included with WJ-MKC. Note that Neutral Sections
          have now been added to the route, so read the guide for information
          regarding these. Using other Trains with the Route If you would like to use a train other than the Class 87 or Steve
          Green's Class 310 (Steve's great cl. 43 HST for example), please note
          that the track and 'passing train' sounds may not work correctly with
          the alternative train. I would recommend making a WJ-MKC specific copy
          of the other train's folder, and copy the 'Run*.wav' files from the 87
          folder ('BVE\Train\87_wj-mkc') to the other trains' folder, to
          ensure that the correct track sounds are played. Passing another train
          could sound odd otherwise!  
 Copyright Issues and
          Your Usage of WJ-MKC Files in Your Own Routes The developer retains the copyright and ownership of the material
          contained within these downloads, unless otherwise stated in the "Readme".
          If you would like to use any files (bitmaps, sounds, B3D objects) from
          within the WJ-MKC folders, then please
          send me an e-mail
          to seek permission before using them. When files are used, credit for
          those files should be clearly stated. Please see 'Readme.txt' in your
          'BVE\Railway\Object\WCML_WJ-MKC\' folder after installation, for more
          details. Credits Many people have helped during the development of the route, however
          thanks goes to the following in particular: 
          
            | Paul Robins | For taking the time to create the Class 87
            'Train.dat' file and providing various sounds for use with the loco,
            for his help and support, and for providing invaluable route data.
            Also for extensive testing of WJ-MKC, and checking the 'present day'
            route for inaccuracies. |  
            | Robert Glass | For his support, for offering immensely helpful
            advice and assistance, for kindly improving and optimising a number
            of WJ-MKC objects, and for allowing some of the
            textures and objects from the great
            Sandymill
            routes to be adapted for WJ-MKC. Also for tirelessly testing the
            numerous revisions of the route extensively! |  
            | Steve Green | For his assistance during much of WJ-MKC's
            development, testing of the route on several occasions, allowing
            modification of files from Southern
              Electric, for allowing his excellent Class 310 EMU to
            be used with WJ-MKC, and also for allowing use of the 'slamming
            door' and 'HST scream' sounds. |  
            | Alastair Ribbands | For his support during the building of the route,
            for assistance in supplying additional route data, for checking line
            speeds in the 'present day' route versions, and also for checking
            the route for other errors. |  
            | Alan Carter | For offering extensive assistance and feedback,
            during almost the entire development of WJ-MKC; for kindly helping
            with a great deal of route testing, and for his encouragement with
            regard to improving the quality of the route. |  
            | Andy Martin | For his assistance during the development of
            WJ-MKC, for testing various ideas for the route, and for testing the
            route itself several times. |  
            | Simon Reader | For extensive testing of ideas for the
            route, and useful advice and suggestions. |  
            | Alex Totney | For his support, for kindly testing the route as it
            evolved, and for offering useful feedback and advice. |  
            | David OMalley | For thoroughly testing the route, and
            providing detailed feedback. |  
            | James Withers | For taking the time to test the route as well, and
            for offering helpful feedback. |  
            | Brian Lowe | For his help in testing the route also. |  
            | Barney of Crotrainz | For his help during the development of WJ-MKC, and
            of course for putting up with the original WJ-MKC demo for so long! |  
            | Jason Morgan | For kindly testing WJ-MKC. |  
            | Alan Perryman | Also for testing the route, on more than one
            occasion. |  
            | Tom Fisher | For testing the route also, and providing feedback. |  And thanks goes to anyone else who's been involved at any point! 
          
            | Downloads
            - Watford Junction to Milton Keynes
            Central
 
 |  
 
          
            | 'WJ-MKC
            Standard' File Downloads 
 
              
                |  | Here, the standard Watford Junction to Milton Keynes Central
                  route, object and train files can be downloaded. The download
                  features the Summer and Winter versions of the route, and also
                  Class 87 and Class 310 diagrams. You don't need to download
                  the High Detail add-on for the WJ-MKC Standard and Low detail
                  routes to work. The 'Replacement Transparency Textures' should only
                  be used if such details as overhead gantry headspans, signal
                  cages, or signal ladders don't appear, or seem invisible. Try
                  the route first before using these textures, to detemine if
                  they're necessary or not. If the catenary seen in the route
                  looks like what can be seen in the WJ-MKC screenshots, then
                  you don't need to use these textures! If these replacement
                  textures are used unnecessarily, then the catenary may appear
                  'blocky', with the lines appearing much thicker than they
                  should be. Installation: Simply run the self-extracting
                  archives, and choose the folder in which BVE2 is installed
                  ('C:\Program Files\BVE' by default). Click the 'Install'
                  button, and all the files will be extracted to their correct
                  locations within your BVE folder. Note that the directory
                  structure contained within the archives is configured for
                  BVE2.Note: WJ-MKC Version 1.1 is now available on this
                page. Version 1.0 has been discontinued. Existing users may
                either download all the new v1.1 files (recommended), or
                download the V1.1 Update to upgrade your existing installation. 
 Please also note that v1.0 is no longer supported - if you
                are experiencing any difficulties with the old WJ-MKC and
                require assistance, please upgrade to v1.1 first. This may well
                resolve your problem anyway!
 And remember - to get the best performance from the
                  route, ensure that BVE is closed and restarted before loading
                  or switching between any WJ-MKC routes! Restarting Windows
                  prior to loading the routes might also be wise... |  |  
            | Downloads
            - WJ-MKC Standard (includes
            Low Detail version) - Version 1.1 
              Downloads
            - WJ-MKC Patches
                |  
 | Standard
                  Files | (2.97MB) | Objects, markers, and sounds
                - Updated 20/02/2002 |  
                |  
 | Standard
                  Routes | (195KB) | Standard and Low Detail route files
                (Summer/Winter and class 87/310 diagrams)
                - Updated 20/02/2002 |  
                |  
 | Trains | (2.14MB) | Class 87, and Steve Green's Class 310;
                customised for WJ-MKC - Updated
                20/02/2002 |  
              Note - the developer retains the copyright and ownership
            of the material contained within these downloads (unless otherwise
            stated in the 'Readme'). If you would like to use any material,
            please contact me via e-mail.
                |  
 | Version
                  1.1 Update | (1.0MB) | Patch to upgrade the existing WJ-MKC to version
                1.1. Only necessary for WJ-MKC v1.0 users, click
                here for details about the patch.
                - New and updated, 24/02/2002 |  
                |  
 | GeForce
                  Textures | (146KB) | 'Replacement Transparency Textures' - ALL route
                versions. For use with GeForce cards (and only use if
                necessary!) - Updated 20/02/2002 |  |  
 
          
            | 'WJ-MKC
            Medium/High Detail' File Downloads 
 
              
                |  | These High
                  Detail routes are more demanding, so a faster processor and a
                  good 3D accelerator such as a GeForce2 will be needed for good
                  performance. How well the Medium Detail route runs will depend on the
                  video card as much as the processor speed; the High Detail
                  route usually works well on 800MHz+ procesors and GeForce/TNT2
                  systems. If you have installed the 'Replacement Transparency
                  Textures' already, you will need to re-install them after
                  installing the High Detail add-on. Installation: Simply run the self-extracting
                  archives, and choose the folder in which BVE is installed
                  ('C:\Program Files\BVE' by default). Click the 'Install'
                  button, and all the files will be extracted to their correct
                  locations within your BVE folder. Note that the directory
                  structure contained within the archives is configured for
                  BVE2. Also note, that the High Detail files are an add-on to
                  the Standard WJ-MKC files; so these are also needed for the
                  High Detail Catenary add-on to function. And remember - to get the best performance from the
                  route, ensure that BVE is closed and restarted before loading
                  or switching between any WJ-MKC routes! Restarting Windows
                  prior to loading the routes might also be wise... |  |  
            | Downloads
            - WJ-MKC High Detail
            (includes Medium Detail version) - Version 1.1 
              Note - the developer retains the copyright and ownership
            of the material contained within these downloads (unless otherwise
            stated in the 'Readme'). If you would like to use any material,
            please contact me via e-mail.
                |  
 | High
                  Detail | (365KB) | Medium/High Detail Add-on (for Class 87 and
                Class 310, Summer and Winter) - Updated
                24/02/2002 |  |  
          
            | Other
            WJ-MKC Add-ons 
 
              
                |  | WJ-MKC High Detail Class 87,
                  Dusk-Night, Winter version using 'Graduated Light Effects' Author: Bryan Dudley (Railtech)This is Bryan's conversion of the former daylight High
                Detail, Class 87 Winter version to include dusk and night time
                lighting, using the 'Graduated Light Effects' technique. A
                little light remains on departure from Watford Junction, but
                it'll be dark by the time Milton Keynes is reached... 
 Once installed, a new route file - 'HighDetail_87_Winter
                (GLE).rw' will be placed in the 'WJ-MKC_High Detail' route
                folder.
 Being a version of the existing High Detail routes, the same
                  High Detail hardware requirements apply. Installation: Simply run the self-extracting
                  archive, and choose the folder in which BVE is installed
                  ('C:\Program Files\BVE' by default). Click the 'Install'
                  button, and the route file will be extracted to it's correct
                  location within your BVE folder. Note that the directory
                  structure contained within the archive is configured for BVE2.
                  Also note, you need to have the existing High Detail add-on 
                  installed for this route to work. |  |  
            | Downloads
            - WJ-MKC Class 87,
            Dusk-Night, Winter version using 'Graduated Light Effects' - by
            Bryan Dudley (WJ-MKC Version 1.1) 
              Note - the developer retains the copyright and ownership
            of the material contained within these downloads (unless otherwise
            stated in the 'Readme'). If you would like to use any material,
            please contact me via e-mail.
                |  
 | Dusk-Night | (50KB) | Medium/High Detail Add-on (for Class 87 and
                Class 310, Summer and Winter) - Updated
                20/02/2002 |  |  
          
            | Anthony Bowden, 2001-2002 |  |